﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Jewelnoid
{
    class Pallet : Object2D
    {
        public Vector2 originalPosition;
        public int speed;
        public int maxSize;
        public int minSize;

        public Pallet(Texture2D texture, Vector2 position, int speed) :
            base(texture, position, Color.White)
        {
            this.originalPosition = position;
            this.speed = speed;

            maxSize = texture.Width * 2;
            minSize = texture.Width / 2;
        }
    }
}
